explorezero: (Default)
2013-03-10 03:09 pm
Entry tags:

Mod Contact

In case you wish to send the application via email, or have a question or concern you do not wish to say on the post, there are two ways you may contact us.

We have an email at: explorationzero[at]gmail.com. There is usually at least one mod within the AIM group chat of explorationzero. There is also the plurk of [plurk.com profile] ezmod.

The head mod can be found on plurk, at [plurk.com profile] nammah or on AIM, at blindcrowfly.

If these do not suit your needs, then you may private message the mod journal or leave a comment anonymously here. All comments will be screened for privacy.
explorezero: (Default)
2013-03-04 03:03 am

The Story so far...

The story begins with an estate in the woods. A place that seems forgotten by time, but lovingly cared for by an unknown caretaker. A stream of water in the back, nature all around...what else could be asked for?

Oh right. A way home.
explorezero: (Default)
2013-02-27 12:00 am

Premise

It starts as a blurring of the vision. Perhaps there is the taste of copper in the mouth, or the faintest scratches of a sad melody. Perhaps you were dying, perhaps you were sleeping, perhaps you were merely checking the time.

Then you wake up in a manor, without memory of arrival. The bed is soft, sunlight is streaming through the window, aches suppressed... and life as you know it has changed, for better or for worse.

Welcome to the Bird Cage.

Other than a poem on a side table that seems to express guilt or regret, there is no hint as to why anyone has been brought to this place, or how to leave. What has happened, what will happen, is one big mystery. But the choices made could free everyone from this place, now and forever-

Or trap them deeper in the madness.

The countdown has started.

Exploration Zero is a panfandom survival/horror roleplay. This game is character and plot driven, and depends on the choices that the characters make in the long run. There is no guaranteed happy ending- but, perhaps it's possible to get what they desire.

Be careful with your choices. They can not be changed.
explorezero: (Default)
2013-01-09 08:50 am
Entry tags:

Suggestions, Concerns, Questions

Have a suggestion for an event or the game at large? Need to run a player plot by the mods, or want your character's actions to be approved? Comment below and we'll get back to you as soon as possible!

In case you wish to send the application via email, or have a question or concern you do not wish to say on the post, there are two ways you may contact us.

We have an email at: explorationzero[at]gmail.com. There is usually at least one mod within the AIM group chat of explorationzero. There is also the mod plurk, [plurk.com profile] ezmod if you would like to leave a message.

If these do not suit your needs, then you may private message the mod journal or leave a comment anonymously here. Anonymous comments will be screened for privacy.
explorezero: (Default)
2013-01-09 08:44 am
Entry tags:

Hiatus and Drops

Need to take a break? No Problem! We understand life happens. Please fill out the form and comment below and indicate in the title of the comment whether it is a hiatus or drop:

Hiatus / Drops )
explorezero: (Default)
2013-01-09 08:43 am
Entry tags:

Applications

Applications are reviewed during Wednesdays, starting at 8pm Eastern Time. This may change as the game expands.
Before the game starts, applications will be accepted on Fridays!

Updated note, on April 7th: Applicants who have applied and have been accepted will stay in the game; not to worry about that.

Before you Apply:

Application Requirements! )

We don't bite hard, we promise!

Applications for fandom characters. )
Original Character Application. )
explorezero: (Default)
2013-01-09 08:41 am
Entry tags:

Taken

Once you've been accepted, please fill out the information below!

American Horror Story
★ Kit Walker ★ [personal profile] denokandafaranPermissions
★ Karra ★ aim: brundle324 plurk: atomiclemon

Bleach
★ Hanatarou Yamada ★ [personal profile] derpahealPermissions
★ Nammah ★ [plurk.com profile] nammah


Dragon Age: Origins
★ Artis Cousland ★ [personal profile] escutcheonPermissions
★ Clamor ★ [plurk.com profile] macabreclamor


Final Fantasy XIII
★ Hope Estheim ★ [personal profile] escapedpandoraPermissions
★ Shamera ★ [plurk.com profile] shamera


Fire Emblem: Awakening
★ Robin ★ [personal profile] tacticaldisasterPermissions
★ Delphi ★ [plurk.com profile] endlessskies


Jisei
★ Kangai ★ [personal profile] dyingmomentsPermissions
★ Philo ★ [community profile] sadtreesKeizoku 2: SPEC
★ Juichi Ninomae ★ [personal profile] oneplusonePermissions
★ Knight ★ [AIM] KnightIsDarkest


Marvel Comics
★ Deadpool ★ [personal profile] ishotyouuu Permissions
★ Kaiya ★ [plurk.com profile] pillowtalkative


Original Character
★ Evan Timore ★ [personal profile] daelysPermissions
★ Daelys ★ Skype: Phosphorene

★ Hayley White ★ [personal profile] losemyfaithPermissions
★ Green ★ [plurk.com profile] ardentcapacitor


[Prototype]
★ Alex Mercer ★ [personal profile] 1300ft_freefallPermissions
★ Scarlet ★ [plurk.com profile] Maskdt


explorezero: (Default)
2013-01-09 08:35 am
Entry tags:

Reserves

Reserves are ALWAYS OPEN and last for one week (7 days). You may have ONE extension, which will give you another week. Rules may change as the game expands.

Reserves under the cut. )Reserves under the cut! )
explorezero: (Default)
2013-01-09 08:34 am
Entry tags:

Bird Cage Manor



Inside The Bird Cage )


There is a mansion buried in the deep forest. A mansion as tall as the sky, and as narrow as a mighty oak. Cradled in the darkness of ancient trees that have existed since the beginning and will exist until the end. The house itself is a unique Victorian structure with tall peaks, many points, although it's most noticeable that in the front lies a caged in balcony on each floor, one that rises all the way to the roof and just a little beyond. It is obviously a reference to a birdcage.

It is this unique balcony, this birdcage, which calls to the inhabits, beckoning with silent calls. Come and see, come and see, like in the good book. But this time it is not come and see the horsemen ride, just simply gaze out at the great forests beyond. Wind that whispers like sirens through the leaves, teasingly sweet. No roads can be seen through the thicket, but surely there must have been one, sometime ago. Some time when this place was still in bloom.

Behind the ancient manor is a lovely bubbling brook, water clear as glass pours down the rocky slopes. There are no fish swimming in those lovely waters, but let it not stop you from enjoying the soothing whisper of water or the lovely song of wind whispering over each curved stone or tall piece of grass.

Through the splendor of the manor, there are many bedrooms, made to accommodate and comfort its guests. This does not mean that everyone gets a private bedroom, sad to say. Instead, they are communal, with curtains and privacy screens to ensure comfort.

It wouldn't do to have everything shown to the world, after all. As such, we have the bedrooms coded by theme. There are limits on space at the moment- but who knows? The manor is mysterious and creaks and groans with the weight of newcomers, hammering in the night to provide new beds should people need somewhere to rest their wary heads.

At first appearance, the doors do not seem remarkable in and of themselves. They look as if they had been made of dark wood, well polished; but time, and daylight has caused the darkness to fade out. Carved into the wood is a name of an animal, easy to read-provided there is some light. Upon opening the door, there is no creaking or groans. Clearly, there has been some maintenance by someone, or something.

The inside of the room appears to be larger then the outside.

Like conjoined apartments or hotels, each of the rooms is connected to another one by a door which can be opened either way. Hope you get to know your neighbors!

Each bedroom has a separate color theme, which takes after the animal the room is named. For example, the crab room is colored after the typical blues, reds, purples, and bright yellows of a coral reef crab. This applies to the wallpaper, the furnishings, and the bedding. Again, this does not look brand new, but it looks well cared for.

There is a living room suite in the front, with two overstuffed chairs and two couches facing opposite of each other. Between them, there is a low table, which could be used for putting down objects... or for putting up feet. There are alcoves for books and other small objects within the chairs and under the table, but for the moment, they are empty-though not entirely clear of dust.

Directly on the far wall has the door that leads directly to the bedroom area. Within, it contains four beds along the walls, two atop each other as bunk beds. The other side of the room contains dressers and wardrobes and desks with random knickknacks.

Off to the side of the main room-some on the right side, some on the left. It seems to change on a daily basis. But either way, there is a small bathroom with a tub. The toilet looks as if it is cleaned regularly, as well as the sink and bathtub. The sink itself is free standing, with a mirror over top. The mirror is on a swivel hinge, with basic supplies for bathroom amenities behind it.

Dreary Deary, Pretty Birdy )



You may sign up below in order to request a room of your choice.


The First Floor:

Crab DuckMouseTurtle
KangaiEmptyEmptyEmpty
EmptyEmptyEmptyEmpty
EmptyEmptyEmptyEmpty
EmptyEmptyEmptyEmpty


The Second Floor:

Magpie CanaryApeBorogrove
Hayley WhiteRobinEmptyEmpty
EmptyEmptyEmptyEmpty
EmptyEmptyEmptyEmpty
EmptyEmptyEmptyEmpty


The Third Floor:

Lory GooseEagletCockatiel
EmptyEmptyEmptyEmpty
EmptyEmptyEmptyEmpty
EmptyEmptyEmptyEmpty
EmptyEmptyEmptyEmpty


The Fourth Floor:

Toucan OwlGrouseCat
EmptyHope EstheimEmptyEvan Timore
EmptyGrey Warden CouslandEmptyJuichi Ninomae
EmptyHanatarou YamadaEmptyEmpty
EmptyEmptyEmptyEmpty


The Fifth Floor:

Guinea Pig MacawEelLark
Kit WalkerEmptyEmptyAlex Mercer
EmptyEmptyEmptyDeadpool
EmptyEmptyEmptyEmpty
EmptyEmptyEmptyEmpty


Please comment below with what apartment you would like your character to be placed in!