explorezero: (Default)
explorezero ([personal profile] explorezero) wrote2013-01-09 08:43 am
Entry tags:

Applications

Applications are reviewed during Wednesdays, starting at 8pm Eastern Time. This may change as the game expands.
Before the game starts, applications will be accepted on Fridays!

Updated note, on April 7th: Applicants who have applied and have been accepted will stay in the game; not to worry about that.

Before you Apply:



! We request that players be 18 and over to play within this game setting! While this is not a sex game, there may be extremely graphic images of torture and body horror within.
!Please make sure you've familiarized yourself with our RULES & FAQs. There will be a question there that is asked on our application!
! Make sure your character hasn't already been TAKEN or RESERVED by someone else.
! If you have a RESERVE for your character, please indicate as such in the subject line of your application.
! Plagiarizing any part of your application is not acceptable. Reusing portions applications from other games is okay, as long as that application was written by you. If we are presented with evidence that you have plagiarized, you will be permanently banned from applying for that character and banned from applying for any other characters during the current application cycle. Linking for history is understandable; however, for samples, personality, and other sections, if you plagiarized or lie as to who you are you will be permanently banned. First and final warning.
! You may post your application either on your character's journal and provide a link in the comments, or you may post it directly in the comments below. If you opt for the former, however, we ask that you please either disable customized comment pages, or at least ensure that your character's journal layout is reasonably legible.
! Remember that you may only apply for one character at a time. In order to apply for more characters, you need to pass activity check. That means one per twenty eight days!

We will state again for players to please contact the moderators if you are applying for a character under the age of 16. We love playing kid characters! They add a new angle, like any character in a game. However, we'd like to make sure that they're not overwhelmed by the trauma that this game may inflict.

If you'd like to speak to us about aging your character up, or power limiting, please let us know! We'd love to work with you.

We don't bite hard, we promise!



Fandom Character Applications:


Name: What's your handle? We'd like to have something to call you!
Age: Are you over 18?
Contact Information: Any means of contact that you are comfortable with sharing; this includes plurk, AIM, MSN, skype, email address, and dreamwidth accounts!
Other Characters: Just checking now many you have already!

Character Name: Names and nicknames, in Western order (first name, surname)
Canon: Where is your character from? What book or movie or series or video game or anime?
Canon Point: Where in the series are you taking them from?
Age: How old is your character?
Why do you feel this character would be appropriate for this setting? Suitability. This is more or less us making sure that you've given this consideration. There may be elements of the game that's considered triggery for some characters, if not the players. We'd like players to consider before apping in-this section can be a break or make the application, believe it or not!
What are they bringing? (limit 3) You can choose up to THREE items to bring with your character. No, you don't have to choose clothes unless they're magic infused power armour. Sadly, no pets allowed at this time. That might be changed in the future though!
Abilities/Powers: Please assume canon-blindness and explain in as much detail as possible. (We'd also love to hear any drawbacks to these powers!)
Background/History: A link to a source about the canon is fine for this.
Previous Game History: (optional) At least two paragraphs on important events for the character and how they have been shaped by the previous game. If this is not applicable, please delete this section.
Personality: A very important section! We ask that you could please write 300 words at a minimum. Consider us canon blind. We want to hear their voice, to know who they are! It's understandable if the character seems shallow, if they are a minor or a untalking video game protagonist. Take this as a challenge to expand! A little head canon never hurts anyone. If you run out of things to write, think of how they react physically to their environment and to emotional situations, how they stand, if they meet peoples eyes, the impact of their culture, if they are a listener or a speaker, etc. These can add up to make a detailed description!

Triggers What can trigger your character? Generally these can be uncomfortable topics, situations, or people. What sort of things would you like to avoid for them (or not!) and why? If they don't have any triggers, do you think they will develop in game? What kind?

1st Person Sample Entry: Min. limit 100 words and 5 sentences, meaning you should have at least 5 sentences that add up to 100 words. Must take place within Exploration Zero setting. If you can't think up anything, we have some options! You can write on their 1) reaction to waking up in the Birdcage Manor, 2) feeling ill after eating something from the forest, 3) your character has found a stack of booze; what do? You can also choose a fourth option by writing 'Mod interview!' and the moderators will give you a list of five questions for your character to answer.
3rd Person Sample Entry: A third person sample of at least two paragraphs of 350 words. Again, if you can't think up anything, we have some options for you: 1) Waking up in the Birdcage Manor, 2) Finding a room of mirrors and feeling like you're being watched, 3) Stumbling upon a grotesque mask that gives them an extremely bad feeling, 4) Being locked outside the manor without your phone device.

APPLICATION:





For Original Characters:

Name: What's your handle? We'd like to have something to call you!
Age: Are you over 18?
Contact Information: Any means of contact that you are comfortable with sharing; this includes plurk, AIM, MSN, skype, email address, and dreamwidth accounts!
Other Characters: Just checking now many you have already!

Character Name: Names and nicknames, in Western order (first name, surname)
Canon Point: Where in the series are you taking them from? If not that, what time and place (example 1950s, Ohio?)
Age: How old is your character?
Why do you feel this character would be appropriate for this setting? Suitability. This is more or less us making sure that you've given this consideration. There may be elements of the game that's considered triggery for some characters, if not the players. We'd like players to consider before apping in-this section can be a break or make the application, believe it or not!
What are they bringing? (limit 3) You can choose up to THREE items to bring with your character. No, you don't have to choose clothes unless they're magic infused power armour. Sadly, no pets allowed at this time. That might be changed in the future though!
Abilities/Powers: Please assume canon-blindness and explain in as much detail as possible. (We'd also love to hear any drawbacks to these powers!)
Background/History: Please explain their world in at least 200 words. Is it a world of science? Supernaturals? Dystopia? We'd love to hear about the world, and see how they can relate to the new world they are about to enter!
Previous Game History: (optional) At least two paragraphs on important events for the character and how they have been shaped by the previous game. If this is not applicable, please delete this section.
Personality: A very important section! We ask that you could please write 300 words at a minimum. Consider us canon blind. We want to hear their voice, to know who they are! It's understandable if the character seems shallow at first. This may have been the first time they've been outside of a story environment, or a meme. Take this as a challenge to expand! A little head canon never hurts anyone. If you run out of things to write about, how about their physical traits, verbal ticks, or reactions to certain situations? How do they stand? How do they treat people younger than them, or those in positions of authority? If that does not help, think of how they react physically to their environment and to emotional situations, how they stand, if they meet peoples eyes, the impact of their culture, if they are a listener or a speaker, etc. These can add up to make a detailed description!

Triggers What can trigger your character? Generally these can be uncomfortable topics, situations, or people. What sort of things would you like to avoid for them (or not!) and why? If they don't have any triggers, do you think they will develop in game? What kind?

1st Person Sample Entry: Min. limit 100 words and 5 sentences, meaning you should have at least 5 sentences that add up to 100 words. Must take place within Exploration Zero setting. If you can't think up anything, we have some options! You can write on their 1) reaction to waking up in the Birdcage Manor, 2) feeling ill after eating something from the forest, 3) your character has found a stack of booze; what do? You can also choose a fourth option by writing 'Mod interview!' and the moderators will give you a list of five questions for your character to answer.
3rd Person Sample Entry: A third person sample of at least two paragraphs of 350 words. Again, if you can't think up anything, we have some options for you: 1) Waking up in the Birdcage Manor, 2) Finding a room of mirrors and feeling like you're being watched, 3) Stumbling upon a grotesque mask that gives them an extremely bad feeling, 4) Being locked outside the manor without your phone device.

APPLICATION:



ishotyouuu: (Default)

Deadpool | Marvel Comics | Reserved

[personal profile] ishotyouuu 2013-04-01 08:19 pm (UTC)(link)
Name: Kaiya
Contact Information: [plurk.com profile] pillowtalkative or on AIM at kaiyasan@hotmail.com
Age: 28
Other Characters: N/A
Application can be found here.

escutcheon: (♕ 11)

Cousland | Dragon Age: Origins | Reserved

[personal profile] escutcheon 2013-04-01 08:34 pm (UTC)(link)
daelys: (Default)

Evan | Original Character

[personal profile] daelys 2013-04-01 10:24 pm (UTC)(link)
Name: Daelys
Contact Information: phosphorene@yahoo.com, or on Skype as phosphorene.
Age: 21
Other Characters: Plenty of OCs, but none that are currently involved in any RPs.

Character Name: Evan Timore
Age: 177
Why do you feel this character would be appropriate for this setting?: N/A
Background/History: Evan is a vampire, but not the kind lately popularized in certain recent pop culture fads. (The particulars of his vampirism will be gone over in the ‘powers’ section.) He and his twin brother, Elliot, were born in the late 1800s on the eastern edge of America to a woman who, ashamed of giving birth to mixed-race children, quickly abandoned them at the nearest orphanage. Evan and Elliot were adopted in their early childhood years by a mysterious figure who took them away to live in his estate, keeping a steady role in their lives until they hit their mid-twenties. At this point, the man who had become a father figure revealed his identity as a vampire and offered them eternal life. They both accepted.
Shortly after their transformation, Evan’s Master (his vampiric sire) was killed by a vampire hunter after being tracked to his own estate while Evan was occupied elsewhere. Evan blames his brother for their Master’s death, since Elliot was on the premises when the death occurred. They parted ways at this point and have not spoken since.
Evan occupied himself with various trades as the years went on, and gradually amassed a small real estate empire on the east coast. Toward the end of his life he took under his wing a 20-something homeless, alcoholic college dropout by the name of Matthew, cleaning up his act and getting him off the streets. They became lovers after living together for several months, and had a few years as a happy couple before Evan was killed by a rival vampire who had been edging in on Evan’s territory and picking fights for years.
Evan would enter the game at this point, after his death.
The world he comes from is similar to ours, but with a few key differences. Deep into that Earth’s history, fantastic creatures and magic were a part of everyday life until a bloody war sprang up between the humans and the beings of power. A consensus was reached and the most powerful creatures banded together to create a parallel dimension free of humans, to which most beings with any sort of magic retreated. They came to call the world of the humans the First Realm, and their own newly created home the Second Realm. Humans slowly turned these stories into nothing but myths and legends, and forgot they had once shared the world with magic. Some creatures stayed behind, namely the ones that depended on humans for one thing or another and were able to pass unnoticed among them easily. One such species would be, of course, the vampires.
Because of this, Evan is no stranger to magic, parallel dimensions, or various kinds of strangeness, but it is still not entirely familiar to him. He has never personally been to the Second Realm, though he is aware of its existence and knows that there is a powerful society of vampires living on the other side of the veil. It’s one of the many stories his Master told him and Elliot before his death. But Evan has never felt the urge to leave the First Realm, and is not by nature an overwhelmingly curious person.

What are they bringing? (limit 3)
1) His wallet. This may seem pointless, but contained within are several personal photographs of his brother and of Matthew. I believe it will be integral to Evan’s psychological development within the game to have opportunities to consider his past. With the way Evan’s mind works, he will likely assume he is in hell upon waking within the game. This will make him wonder if his life decisions led him there.
2) A lighter. Though Evan doesn’t smoke, he often carries a lighter to make picking up potential prey in clubs and bars easier. Offering to light someone’s cigarette in a back alley offers a good pretext for coming up close without alarming the other person. Naturally, in-game this would give Evan some small fire-starting uses.
3) His earring. Evan wears a single earring on his right ear which he received from his Master upon being turned into a vampire. When he was alive, it was enchanted to keep him ‘connected’ with his twin brother by showing through the color of the inset gemstone whether Elliot was injured or otherwise incapacitated. Being dead, the enchantment should have dissipated and left the stone clear. Depending on the parameters of magic within the game, this earring would either possess a somehow-warped enchantment that has been altered by the game area, or could be drained of power and ready for re-enchantment by any sources of magic within the game itself.

Abilities/Powers: Here, a description of the type of vampire Evan is would be prudent. Evan is not dead in any respects, and is closer to a biological mutation that can alter the genetics of other humans under the correct circumstances. He is not affected adversely by sunlight or holy objects. He possesses super-strength, and incredible speed—to the point of being able to blur into invisibility when he really pushes himself. He can take more abuse than most humans (read: it’s harder to injure him). If injured, he can heal from almost any physical damage, though greater injuries (say, a broken bone) require the intake of blood. He doesn’t require any sustenance other than blood, and can only feed on humans as it keeps his genetic mutation in balance. If he goes for over two days without feeding, his inner predator begins to take over and he becomes increasingly aggressive and seductive, eventually reaching the point where he will do anything to secure prey. He considers this to be his darker side and rarely indulges in a true hunt, though it satisfies him on a visceral level when he is stalking a frightened human. If injured to the point of needing to feed, Evan may lose all conscious thought and begin operating purely on instinct, striking out and feeding on the nearest source of blood. Matthew almost died this way once, so sentiment does little to prevent an attack of this kind. When his vampire characteristics rise to the forefront, his eyes turn blue and his fangs elongate visibly.

Personality: Evan can be very stubborn, sometimes in ways that end up harming him, as evidenced by his refusal to forgive his brother for ‘letting’ their Master die. He is difficult to offend, but very slow to forgive if someone manages to push him past his tolerance levels.
Since becoming a vampire his personality has been altered further, to an extent, and he tries to incorporate his mutation’s instincts into his lifestyle rather than waste time fighting them off constantly. He has strong territorial imperatives, which is a part of the reason he ended up building himself a small real estate empire over the years. He feels good when he has a ‘pack’ to protect, though it is not simple for others to win his loyalty in this manner. In that same vein, loyalty and protectiveness factor greatly in his personality. He can be possessive at times if he considers someone or something to be ‘his’, though this only becomes dangerous or debilitating if a blood-bond of some sort is formed between him and the other person. This entails an exchange of blood on the part of both parties, whether with intent or not. The effects (possessiveness, protectiveness, and a slight one-sided empathic connection) wear off over a period of several days if not renewed, but can become permanent if renewed often enough.
Evan’s territorial imperatives can make it difficult for him to accept challenges to his authority, particularly when he feels he is in the right, but he will willingly if reluctantly cede authority to someone he respects or feels outclasses him in some way.
Deep down he’s a little bitter towards maternal figures; his mother abandoned him, though he never knew for certain why, and he was mostly raised by a strong male role model. May be why he tends to prefer male romantic partners, though he’s never been shy about seducing woman when necessary.
Evan died as an act of self sacrifice. Was afraid the vampire would take
And, perhaps one of the most key parts of Evan’s personality: he is deeply lonely, having lost his Master and left his brother fairly early on in his life. He can make conversation easily enough, but it’s rare for him to make real connections with anyone. Matthew helped to ease that loneliness for a time, but now that Evan’s alone in the game? It’s sure to be back full force.

Happiest Memory: When Matt found out he was a vampire (on account of almost dying) and didn’t reject him despite it.
Worst Memory: Coming home to find his Master dead. (Dead vampires do not turn into dust, they just revert to being human after a few hours. The genetic mutation dies along with the body.)

List of fears: Evan likes to imagine that he has his vampiric nature under control, but one of his deepest fears is that he’ll become injured and hurt someone he cares about. This has happened before, with Matthew, so it was driven even harder into his psyche.
He also has a slight irrational fear in regards to vampire hunters, given his experiences with them over the course of his life. Logically he knows that he can fight them off and/or kill them in combat if need be, and even evade them long enough to escape. But something in the back of his mind makes him feel like he won’t be able to escape, once he’s being hunted.
Those aside, he’s freaked out by creatures that he can’t sense or fight, even with his heightened abilities. Interpret that as you will.

Regrets: As mentioned earlier, Evan is not usually one to stress or angst over the fact that he’s a vampire. On the other hand, the fact that his urges and instincts almost killed Matthew several times (once as a result of lashing out while injured; another time when he had gone too long without feeding and scared the shit out of Matthew by hunting him down in the middle of the night somewhere in the city) is something that weighs heavily on his mind.

1st Person Sample Entry: Mod interview!!

3rd Person Sample Entry:
There was a musty scent in the air as he awoke; some strange damp mixture of dust and mold that made him wrinkle his nose in distaste even before he fully floated into consciousness. Eyes quickly adjusting to the dim lighting as they opened, Evan made an aborted attempt to jolt into a standing position that was halted by the deep ache that suddenly radiated through his entire body. Where was he? The last thing he remembered—the alley—fighting—dying—
Moving more warily as he took stock of his body’s aches and pains, he scanned his surroundings for some hint or clue that might hold an explanation. He appeared to be sprawled on the floor in a narrow hallway, lit intermittently by wall-set lamps. A gleam of light on glass caught his attention some distance down the hall, and he began to stand, encouraged by the thought of a window which might provide a better idea of his location.
A faint sound, almost like a whisper, came from behind. Evan flinched and spun around, gritting his teeth against the ache.
Nothing was there.
He stared intently into the distance, trusting his sense of hearing more than any impression of emptiness the hall might hold. A minute passed, and then another. He frowned and began to relax, but just as he began to turn back towards the window in the distance, there was a huff of displaced air from directly beside his ear.
Evan went rigid and swung around defensively, eyes shooting to blue and fangs extended, only to find again that he was staring at nothing but a wall.
“I’m not in the mood for games,” he hissed, gaze darting around wildly in rising paranoia. “Who’s there? Are you the one who brought me here?!”
For a moment, nothing but silence was his reply. Then his ears picked up a strange low hum in the distance, and he turned to watch in incredulous disbelief as what could only be described as a wall of darkness rushed toward him from the farthest end of the hall. Without a second thought, he began to run in the opposite direction only to see shadows approaching from there as well.
He gritted his teeth and sped up, quickly realizing he had only one other option and sincerely hoping the original owners of the house had not invested in high-quality glass. With a silent prayer to some unnamed deity, he dove at the window shoulder-first.
tacticaldisaster: (...oh my gods he just ran in.)

Robin | Fire Emblem: Awakening | Reserved

[personal profile] tacticaldisaster 2013-04-02 04:45 am (UTC)(link)
escapedpandora: (ʜᴏᴘᴇ ✧ ℓσσк αωαу)

Hope Estheim | Final Fantasy XIII | Reserved

[personal profile] escapedpandora 2013-04-02 06:59 am (UTC)(link)
shiningstyle: (yamato pls)

Hibiki Kuze | SMT: Devil Survivor 2 | Reserved

[personal profile] shiningstyle 2013-04-02 10:43 am (UTC)(link)
derpaheal: (eh)

Hanatarou Yamada| Bleach| Reserved

[personal profile] derpaheal 2013-04-02 11:36 am (UTC)(link)
daelys: (Default)

Re: Mod Interview!

[personal profile] daelys 2013-04-02 09:45 pm (UTC)(link)
1) Uh.....neither, honestly. I don't really like sweets. Or solid foods. Generally speaking.
2) I wouldn't look away for a second. If this is the last chance I have to see them, and there's honestly nothing I can do to save them--the least I can do is honor their death by seeing them to the end.
3) My ultimate success would have to be managing to get a foothold in the real estate business back in the 1900s. Believe me when I say it wasn't easy. Sure, there were bigger and better successes down the road, but this is the one that started it all. It was definitely the most important.
4) I think someone's a hero when they see something horrible happen in front of them and their first instinct is to step and try to stop it. Anyone can pretend to be a hero. But a real hero is the one who does what it takes, on sheer instinct.
5) Anything equine is a demon in disguise. What does an herbivore need such big teeth for anyway?
shiningstyle: (space cadet smile)

[personal profile] shiningstyle 2013-04-03 12:48 am (UTC)(link)
1) Are you planning on asking me out somewhere? In that case I love long walks on the beach, and sitting in front of the fire place! ...No? Okay, okay, I guess just listening to music. Anything with electric guitars in it.

2) Of joy, mm, weird way to phrase it. Food smells make me happy, especially if you haven't in eaten in like forever. Cut grass, maybe? Uhh, the sea... oh, the smell of fresh linen's pretty nice too...

3) Uh, ahah, what's with that kind of question? Like lose them in a maze? That happened once, although it wasn't actually a maze, just some alleyway, and I only lost Daichi for like, five minutes.

4) Everyone is a child inside. It's just closer to the surface in others, and there isn't anything wrong in that!

5) Why not both?
ishotyouuu: (bored now)

[personal profile] ishotyouuu 2013-04-03 04:33 am (UTC)(link)
1) Doesn't really mean all that much to me, to be honest. I mean, I've been alone practically my whole life, so it's not really somethin' to cry about. I'm used to it by now-- kinda didn't have a choice, y'know? So no, it doesn't bother me. Nope. Not at all. Next question.

2) Family is... huh. Askin' the hard questions already, I see. I gotta tell you, I feel like I'm filling out that stupid questionnaire at the tail end of those applications. You know, those true/false things that say like "I work harder than most people I know" or "I have trouble making friends" or some stupid malarkey like that. Uh... I dunno, a hot wife and a dog, I guess? No kids, though-- kids kinda freak me out. I guess just having someone I can come home to, y'know? Gets kind of lonely when you're all by yourself for that long.

Wait. Shit. Can we edit that out?

3) Wherever I'm not getting shot at, I guess? I mean, don't get me wrong-- the excitement's fantastic and the adrenaline rush is the only way to fly, but... I dunno, sometimes it's nice to just come home and unwind for a little. Have a few drinks, count my huge piles of money, that kind of thing. I don't really put down roots anywhere for long periods of time, though. Too risky.

4) Sheesh! Who the hell came up with these questions, Barbara Walters? I'm not really big on the whole "sorry" thing. My line of work, you do a hell of a lot of things most people would be sorry for. And if you let that get to you, you have a lot more trouble doing your job, y'know?

I remember this one time, though, back where I lived before... I hurt this kid. Like, emotionally. Really crushed him. He needed me and I wasn't there, for whatever reason. And he came to me afterwards, wanting to know why, I guess. Why I wasn't there for him. And-- this is really weird, because I hardly ever have this sort of knee-jerk reaction-- all I wanted to do was apologize for being such an ass. Make it up to him somehow. To be honest I still have no idea where that came from, because usually I don't give a shit about what anyone thinks of me, but... it was different with him. I felt guilty. Like I screwed up big time. And all I really wanted to do was... I dunno. Make it right again, I guess. Make it so we could be friends again.

Can we move on or something? I'm kinda done with this question.

5) I'm guessing by "heart" you mean a sort of... gut instinct, right? 'Cause the way you worded that seemed really hokey. Anyway, I mostly go against whatever my gut tells me. Whenever it says "this is stupid and you could get killed", I'm thinkin' "this is a great idea and it'll be totally awesome". I mean granted, sometimes it turns out to be a terrible idea after all, but nothing ventured, nothing gained, right? And really, it's not like I'll die from anything that happens anyway.

Izzat it? Are we done? Thank God-- I think my ass fell asleep in this goddamn chair.
pimpcoat: (as you wish)

Micheletto Corella | Assassin's Creed | Reserved

[personal profile] pimpcoat 2013-04-03 10:58 pm (UTC)(link)
1300ft_freefall: (playful)

Alex Mercer | [Prototype] | Reserved

[personal profile] 1300ft_freefall 2013-04-04 05:31 pm (UTC)(link)
Name: Scarlet
Contact Information: [plurk.com profile] Maskdt
Age: 23
Other Characters: none

Character Name: Alex Mercer
Canon: [Protoype]
Canon Point: Just after the end of the first game
Age: 30
Why do you feel this character would be appropriate for this setting?: N/A
Background/History: http://prototype.wikia.com/wiki/Alex_Mercer
Previous Game History: (optional) N/A
What are they bringing? (limit 3) Nothing but the clothes on his back.

Abilities/Powers: - Shape-shifting (primarily to turn his body into a weapon, to make a natural shield or armour, or to take on the physical appearance of another person)
-Extreme physical strength (“cutting through tanks” strong)
-Infrared vision
-Instant healing (only if he’s well-fed; making new, healthy tissue costs energy and mass)
-Extreme durability (via instant healing)
-Enhanced speed and jumping; combines with his gliding, air dashing, and climbing abilities to allow him to travel over land very quickly despite any obstacles that might be in the way.
-The ability to consume living organisms in order to add to his mass and to absorb their memories (the latter only works if the brain is intact).
-Gliding over short distances (requires the ejection of a small amount of biomass in order to provide some propulsion, however)
-“Air dashes” that allow him to change direction in mid-air, add more horizontal distance to a jump, or to add more propulsion to allow him to glide longer.

Essentially, he’s about the greatest security threat ever; he can steal an employee’s identity and memories to slip right through even a heavily guarded entrance, or he could just tear his way through the door. There’s also the possibility that he’s fire-proof, although the lack of fire damage in-game could have simply been a pragmatic choice to prevent near-constant fire damage during fights and can thus be cut from role-playing. The nature of the Blacklight virus means that he has a natural aversion to water, as evidenced by his tendency to leap high into the air to try to escape it if he becomes submerged rather than simply swimming to dry land.

It is important to note that Alex is not immortal; he was infected with a parasite that undoubtedly would have eventually killed him, and Blackwatch did manage to create a gas that would have killed him as well with enough exposure. Conventional weapons do not seem to be able to kill him, but they can weaken him to the point of being completely unable to defend himself (he can survive a nuclear blast, but reconstructing himself from puddles of goo took some time and some additional biomass from at least one unlucky crow.)

Personality: Alex Mercer is, and always has been, somewhat cold. His initial instinct when meeting someone new is to be at least somewhat suspicious of their motives; a childhood spent in foster care, as well as several recent weeks of being hunted like a dangerous wild animal, almost losing his sister, discovering the unpleasant nature of his affliction, and betrayal have taught him that anyone, absolutely anyone, might turn around and stab you in the back for their own gain.

However, this isn’t to say that he shuns all human contact. There is no one he cares for more than his little sister (even going so far as to risk his life tracking the monster that kidnapped her). There were three others he trusted as well: his ex-girlfriend Karen Parker (who later betrayed him and nearly got him killed), a doctor by the name of Dr. Ragland who’d been given the blessing of his sister (who saved his and his sister’s lives) and a Blackwatch agent named Robert Cross who’d turned to him in an effort to both take down Blackwatch and to end the Blacklight plague (this, unfortunately, did not end well, but not through any fault of the agent). Thus, although Alex is typically at least somewhat paranoid, once someone has earned his trust he can be an invaluable ally.

A combination of Alex’s amnesia (and re-discovery of his identity/history), his epiphany of the true nature of his condition, the actions he’d been forced to take in order to survive and the get his revenge, and the memories of the hundreds of people and creatures he’d been forced to consume has given him something of an identity crisis. On the one hand, he does have a very strong moral compass as evidenced by his disgust with Blackwatch’s actions and his own actions from before he became infected with Blacklight, as well as some reluctance to reveal how he was getting top-secret information to his sister. On the other, he is a predator in a very literal sense, and is reminded of his actions by the final memories of his victims every time he closes his eyes. Compounding this is the fact that he isn’t exactly human, and has capabilities far beyond that of both humans and machines. This has left him with the dilemma of either trying to fit into society again despite knowing all too well just how flawed all human beings really are and having to constantly keep himself in check; or embracing his new, more violent nature to alter the world to better fit his own ideals, even though this would result in the extinction of the human species.

Finally, Alex is gifted in a number of fields thanks to the memories he’s acquired from his many victims. He is an expert in genetics, possessing the memories of many of the field’s best and brightest, and has extensive knowledge in US military doctrine, techniques, and equipment.

Happiest Memory: Well, relatively happy memory...probably when he found Dana in the nick of time when Blackwatch had invaded her apartment. She was still alive and unharmed, and that's all that matters.
Worst Memory: Dana getting kidnapped.
List of fears: Not being strong enough to protect the people he cares about.
Regrets: Not being able to save Dana when she was kidnapped. He'd just recovered his powers, and they didn't make even the slightest bit of difference when she was taken.

1st Person Sample Entry: Mod Interview!

3rd Person Sample Entry: Alex stumbles as his feet hit the roof of the apartment building, his body weakening as the parasite digs deeper into him. He can feel the ache throughout his body as it fights back; already the fight has cost him his weapons, his shield. Judging by how deep the pain is...a flash of panic, and he tries to push the thought out of his mind. He’ll find a cure, or fight it off before it gets him killed. That’s a certainty. Can’t let Dana down. Can’t let their crimes go unpunished.

He takes a breath, pushes open the door, heads for the apartment. Dragging himself inside, Dana notices him. Worry crosses her face for a moment.
“Man, you look like shit, but, this might help.”
There’s something on her laptop, more research conducted while he was out. He steps closer, sees something about a doctor; his mildly fevered mind jumps to a conclusion.
“McMullen?”

“No, but they’re watching someone for him, ‘kay. It’s this doctor named Bradley Ragland.”

A name. Someone with answers, someone he can hunt. Alex jumps at the opportunity.
“Where is he?”

Dana raises a hand to assuage his sudden flare-up.

“He’s a good guy. ‘Kay, you find him, he helps us get to McMullen. He’s uptown at St. Paul’s hospital, he runs the morgue there.”

He turns to head out. Right. This “Ragland” has information, but if Dana believes he’s more useful alive, then he’ll just have to try talking the man into co-operating.
“W-wait, hold up! There’s more.”

He turns to listen.

“Alright, so, I did some research on Hope, Idaho. It was an army town. On July 21st, 1969, it vanished...”

She goes on, explaining things he already knows, but that he shouldn’t know. Memories from dead soldiers, frightened scientists who’d been unfortunate to possess some of the knowledge he needed to piece together what the hell was going on. Fragments of their memories line up, creating a narrative that matches what she’s saying. He even contributes Elizabeth Greene’s name at the correct moment when Dana asks if he recognizes the girl in the photograph. So caught up is he in the spinning memories that he continues the narrative:

“Hope, Idaho was an experiment.”

Dana stands up, surprised.

“How could you possibly know that?”
Shit. Well...no sense hiding it from her. She’ll probe, and...someone else needs to know.
“The people I’ve killed...they’re in me.”

His heart sinks when he sees the fear in her face; it’s just like the night he woke up all over again. Too late to stop, though; it comes out seemingly on its own, taking some small fraction of the burden with it. He turns away from her; he doesn’t want to see her taking all these hideous things in. He feels her grab his arm anyway, demanding his attention.

“What the fuck are you talking about?!”

“I can understand it all. I’m supposed to do these things.” It spills out now; someone else needs to know, she needs to know the hell he’s been through, what he’s been forced to do. “But it’s right, I can feel it!”

Desperation kicks in; his heart starts pounding as the realization that she might very well reject him sinks in. No...no, she has to understand! He doesn’t even notice that he’s been forcing her back like some kind of predatory animal cornering its prey until she bumps into the computer desk. Guilty, he backs off to give her space to breathe. Hearing the undercurrent of fear in her voice when she speaks again is heartbreaking. She’s being brave...she shouldn’t need to be brave, not when they’re just talking. Not around him.

“Find Ragland...and ask him about McMullen...” Oh god...Oh god, no. He can hear revulsion in her voice; she must think he’s a monster, a murderer no better than Blackwatch. He reaches out, hoping to comfort and reassure her that he hasn’t changed; that hope is dashed when she turns away and blocks him with her own hand. Dejected, he slips out. Maybe...maybe she’ll forgive him if he leaves for a while. Maybe he’ll forgive himself. At least there’s still work to do; maybe when it’s done, he’ll have thought of how to apologize.

Purple or green, I guess.
1300ft_freefall: (Default)

Re: Mod Interview!

[personal profile] 1300ft_freefall 2013-04-04 11:13 pm (UTC)(link)
1. Short term? Drive Blackwatch out of Manhattan and extinguish what's left of Redlight. Long term? Figure out what the hell I'm going to do with myself. There's just no going back to a normal job...not after that.

2. Yes, for some situations. Dana and Ragland have both been good about keeping things like my location secret. Cross was, too...well, until he died. If the military were to make a more concerted effort to find me, then no. I couldn't put them in that kind of danger just to try to protect me.

3. I've seen too much to be shocked anymore. Too many memories from genuine psychopaths who would have been on death row if Blackwatch hadn't picked them up. That said: rape, genocide, torturing innocents, torturing animals, serial murder, or anything that happened when they were running their experiment in Hope, Idaho. You pull that shit, I'm coming after you.

4. Peacefully. I've had my fill of violent deaths.

5. Their age.

Page 1 of 3